What is Live Support and how does it fit into the ever-evolving video game industry?
Combining QA, customer care, and community into one Live Support team, meeting players where they already talk, and cutting critical fixes from months to days.
Game Quality Leadership Consultant
I help game studios build quality into how they make games, from QA team structure and test partners to live operations. I’ve spent more than 20 years shipping games that have entertained millions, from World of Warcraft to Age of Empires, and led QA across seven studios and many time zones.
Engagements range from a focused assessment to interim leadership. When a studio needs ongoing leadership, I’m open to joining full time.

Where I’ve worked Blizzard Entertainment · Psyonix · Zynga · NaturalMotion · Boundless Entertainment (Scopely) · CaptureAge · 6FT
Quality is built in, not tested in. QA gives studio leadership a clear read on risk so they can make the call. And quality is everyone’s job, never about blame.
Combining QA, customer care, and community into one Live Support team, meeting players where they already talk, and cutting critical fixes from months to days.
Functional testing still matters, and quality is everyone’s job. A risk-based workflow that combines automation with hands-on testing across the full development lifecycle.
Why studio values and culture fit weigh as heavily as skill in game industry hiring, and how candidates can research a studio before they apply.
Whether you need a quick read on where your quality process stands or someone to lead QA, it starts with a conversation.